The full release history for MultiPatch can be found here. If you a running 10.9 or newer, please use the latest version. Version 1.3 supports IPS, UPS, PPF, XDelta and BSDiff patches. Since MultiPatch now requires macOS 10.9 or later, I am providing older versions for users who haven't upgraded or are unable to upgrade to a recent version of macOS. Download - Version 1.3 - For Mac OS X 10.4 to 10.6. Older Versions Download - Version 1.7 - For Mac OS X 10.7 and 10.8. For larger files XDelta is a popular choice. These formats are no longer recommended for new patches because BPS provides smaller patch files that compress more efficiently. Patch creation for the UPS and Ninja2 formats is not supported. Only polygons can be Interpolated to Multipatch then converted to Collada that still leaves points and lines. What i need is to export 2D and 3D vector features: point, polygon, polyline. From my experience, when I open the collada file in SketchUp the three polygons have now become one file. Only multipatch can be exported to Collada. The time and memory required to create a BPS delta patch depends on the size of the original and modified files. I open up the 'Multipatch To Collada' tool, fill in the 'Input' and 'Output' information and then, where it asks for the 'Use Field Name', choose 'Description' from the dropdown list. Note that this process will not use a datum transformation, which may result in positional discrepancies when viewing the KML. Delta BPS patches are usually smaller than Linear patches, but take longer and require more memory to create. If the exported multipatch is in a projected coordinate system, such as a building stored in a UTM zone, then a KML file containing the coordinates as WGS84 will also be created in the output folder. Linear BPS patches are larger, but can be created very quickly and require very little memory to create. The format of the patch to create is selected from a drop-down in the save dialog.īPS Patch creation offers two different options, Linear and Delta. Usage for that is similar to applying a patch. skp file) and finally export it to a kmz. Click the "Create Patch" button in the corner of the window to switch to patch creation mode. So you can export a kmz using Layer To KML tool, then in SketchUp Import the kmz, do your work in it, save it (it will be a. MultiPatch can also create patches in the following formats: IPS, BPS, XDelta, PPF and BSDiff. Please ensure the patches you wish to use have the proper extension. Supported patch formats are automatically detected based on the file extension of the patch. Otherwise you'll get an error that may explain what went wrong. If nothing goes wrong, the patch will be applied and you'll get a message telling you that patching is complete. You can also drag the file onto the App window from the Finder. It's for people who want to call the program from scripts, or just like using the terminal.ĭownload - Version 2.0 - For macOS 10.9 and later. This is extremely basic, and just allows applying or creating patches with no extra options. I had a request on GitHub for a command line version, and a few people upvoted it.
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